Bone-Market-Solver/bonemarketsolver/data/adjustments.py

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__all__ = ['Adjustment']
__author__ = "Jeremy Saklad"
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from enum import Enum
from .costs import Cost
from ..objects.action import Action
from ..read_char import *
def _narrow_challenge_6(stat: int):
if 0 < stat < 11:
chance = stat/10
elif stat < 1:
chance = .1
else:
chance = 1
return chance
def _implausibility(stat: int):
chance = _narrow_challenge_6(stat)
if chance == 1:
return 0
else:
failure_actions = (1 / chance) - 1
implausibility = 2 * failure_actions
return implausibility
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class Adjustment(Enum):
"""An action that is taken after all parts have been added to a skeleton."""
CARVE_AWAY_AGE = Action(
"Carve away some evidence of age",
cost = Cost.ACTION.value / _narrow_challenge_6(Char.MITHRIDACY.value),
antiquity = -2,
implausibility = _implausibility(Char.MITHRIDACY.value)
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)
DISGUISE_AMALGAMY = Action(
"Disguise the amalgamy of this piece",
cost = 25*Cost.JADE_FRAGMENT.value + Cost.ACTION.value / _narrow_challenge_6(Char.KATALEPTIC_TOXICOLOGY.value),
amalgamy = -2,
implausibility = _implausibility(Char.KATALEPTIC_TOXICOLOGY.value)
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)
MAKE_LESS_DREADFUL = Action(
"Make your skeleton less dreadful",
cost = Cost.ACTION.value / _narrow_challenge_6(Char.KATALEPTIC_TOXICOLOGY.value),
menace = -2,
implausibility = _implausibility(Char.KATALEPTIC_TOXICOLOGY.value)
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)
def __str__(self):
return str(self.value)