Move adjustments to Adjustment enumeration
Adjustments made to a skeleton after all parts have been added are now in a distinct enumeration. The action list is now entirely composed of enumerations, so it shall be eliminated entirely soon.
This commit is contained in:
parent
7c0f4bb3f5
commit
354ee327a3
|
@ -134,6 +134,9 @@ class Value(enum.Enum):
|
|||
# Ealing Gardens statue, 2 at a time
|
||||
IVORY_HUMERUS = (ACTION + 4*BOHEMIAN_FAVOURS)/2
|
||||
|
||||
# Jade Fragment
|
||||
JADE_FRAGMENT = 1
|
||||
|
||||
# Femur of a Jurassic Beast
|
||||
# Brawling for yourself, large Bone Market crate, 12 at a time
|
||||
JURASSIC_FEMUR = (10*ACTION)/12
|
||||
|
@ -932,6 +935,30 @@ class Appendage(enum.Enum):
|
|||
return str(self.value)
|
||||
|
||||
|
||||
# Actions that are taken after all parts have been added to a skeleton.
|
||||
class Adjustment(enum.Enum):
|
||||
CARVE_AWAY_AGE = Action(
|
||||
"Carve away some evidence of age",
|
||||
cost = Value.ACTION.value,
|
||||
antiquity = -2
|
||||
)
|
||||
|
||||
DISGUISE_AMALGAMY = Action(
|
||||
"Disguise the amalgamy of this piece",
|
||||
cost = Value.ACTION.value + Value.JADE_FRAGMENT.value,
|
||||
amalgamy = -2
|
||||
)
|
||||
|
||||
MAKE_LESS_DREADFUL = Action(
|
||||
"Make your skeleton less dreadful",
|
||||
cost = Value.ACTION.value,
|
||||
menace = -2
|
||||
)
|
||||
|
||||
def __str__(self):
|
||||
return str(self.value)
|
||||
|
||||
|
||||
# Which kind of skeleton is to be declared.
|
||||
class Declaration(enum.Enum):
|
||||
CHIMERA = Action("Declare your (Skeleton Type) a completed Chimera", cost = Value.ACTION.value, implausibility = 3)
|
||||
|
@ -965,11 +992,7 @@ def create_data_model():
|
|||
# The current value of Zoological Mania, which grants a 10% bonus to value for a certain declaration.
|
||||
data['zoological_mania'] = Declaration.AMPHIBIAN
|
||||
|
||||
data['actions'] = [torso.value for torso in Torso] + [skull.value for skull in Skull] + [appendage.value for appendage in Appendage] + [
|
||||
Action("Make your skeleton less dreadful", cost = Value.ACTION.value, menace = -2),
|
||||
Action("Disguise the amalgamy of this piece", cost = 25 + Value.ACTION.value, amalgamy = -2),
|
||||
Action("Carve away some evidence of age", cost = Value.ACTION.value, antiquity = -2)
|
||||
]
|
||||
data['actions'] = [torso.value for torso in Torso] + [skull.value for skull in Skull] + [appendage.value for appendage in Appendage] + [adjustment.value for adjustment in Adjustment]
|
||||
|
||||
return data
|
||||
|
||||
|
|
Loading…
Reference in New Issue