From 4025cc2b3f642a8fba0e1ed470de7a294fdcdebc Mon Sep 17 00:00:00 2001 From: Jeremy Saklad Date: Thu, 17 Jun 2021 08:30:48 -0500 Subject: [PATCH] Adjust values to reflect recent changes There have been a few nerfs to various overpowered sources and components. --- Bone Market Solver.py | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/Bone Market Solver.py b/Bone Market Solver.py index d0f9f10..932097e 100644 --- a/Bone Market Solver.py +++ b/Bone Market Solver.py @@ -104,7 +104,7 @@ class Cost(enum.Enum): # Fossilised Forelimb # Anning and Daughters - FOSSILISED_FORELIMB = 50*HINTERLAND_SCRIP + FOSSILISED_FORELIMB = 55*HINTERLAND_SCRIP # Hedonist # Handsome Townhouse, 3cp at a time @@ -232,12 +232,12 @@ class Cost(enum.Enum): FLOURISHING_RIBCAGE = ACTION + HUMAN_RIBCAGE + THORNED_RIBCAGE # Time Remaining in the Woods - # Compel Ghillie, 5 at a time - TIME_REMAINING_IN_THE_WOODS = (ACTION + 4*COLLATED_RESEARCH)/5 + # Compel Ghillie, 7 at a time + TIME_REMAINING_IN_THE_WOODS = (ACTION + 4*COLLATED_RESEARCH)/7 # Observation: Red Deer # Balmoral Woods - DEER_OBSERVATION = 11*ACTION + 10*TIME_REMAINING_IN_THE_WOODS + DEER_OBSERVATION = 13*ACTION + 12*TIME_REMAINING_IN_THE_WOODS # Mammoth Ribcage # Keeper of the Marigold Menagerie @@ -253,7 +253,7 @@ class Cost(enum.Enum): # Observation: Grouse # Balmoral Woods - GROUSE_OBSERVATION = 8*ACTION + 7*TIME_REMAINING_IN_THE_WOODS + GROUSE_OBSERVATION = 9*ACTION + 8*TIME_REMAINING_IN_THE_WOODS # Skeleton with Seven Necks # Keeper of the Marigold Menagerie @@ -563,10 +563,10 @@ class Skull(enum.Enum): BAPTIST_SKULL = Action( "Duplicate the skull of John the Baptist, if you can call that a skull", cost = Cost.ACTION.value + 500*Cost.BONE_FRAGMENT.value + 10*Cost.PEPPERCAPS.value, - value = 1500, + value = 1250, skulls_needed = -1, skulls = 1, - counter_church = 2 + counter_church = 1 ) BRASS_SKULL = Action(