Make world quality arguments optional
In the absence of provided values, the script will use the "normal" values for everything. While this may produce suboptimal results, it could prove helpful for creating worst-case scenario designs.
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@ -1216,7 +1216,7 @@ DiplomatFascination = Enum(
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DiplomatFascination.__doc__ = "The current fascination of the Trifling Diplomat."
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def Solve(shadowy_level, bone_market_fluctuations, zoological_mania, occasional_buyer = None, diplomat_fascination = None, desired_buyers = [], maximum_cost = cp_model.INT32_MAX, maximum_exhaustion = cp_model.INT32_MAX, time_limit = float('inf'), workers = cpu_count(), stdscr = None):
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def Solve(shadowy_level, bone_market_fluctuations = None, zoological_mania = None, occasional_buyer = None, diplomat_fascination = None, desired_buyers = [], maximum_cost = cp_model.INT32_MAX, maximum_exhaustion = cp_model.INT32_MAX, time_limit = float('inf'), workers = cpu_count(), stdscr = None):
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model = cp_model.CpModel()
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actions = {}
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@ -1287,16 +1287,20 @@ def Solve(shadowy_level, bone_market_fluctuations, zoological_mania, occasional_
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original_value = model.NewIntVar(0, cp_model.INT32_MAX, 'original value')
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model.Add(original_value == cp_model.LinearExpr.ScalProd(actions.values(), [action.value.value for action in actions.keys()]))
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multiplier = 115 if zoological_mania in [Declaration.FISH, Declaration.INSECT, Declaration.SPIDER] else 110
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multiplied_value = model.NewIntVar(0, cp_model.INT32_MAX, 'multiplied value')
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model.Add(multiplied_value == multiplier*original_value).OnlyEnforceIf(actions[zoological_mania])
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model.Add(multiplied_value == 100*original_value).OnlyEnforceIf(actions[zoological_mania].Not())
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value = model.NewIntVar(0, cp_model.INT32_MAX, 'value')
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model.AddDivisionEquality(value, multiplied_value, 100)
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del original_value, multiplier, multiplied_value
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if zoological_mania:
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multiplier = 115 if zoological_mania in [Declaration.FISH, Declaration.INSECT, Declaration.SPIDER] else 110
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multiplied_value = model.NewIntVar(0, cp_model.INT32_MAX, 'multiplied value')
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model.Add(multiplied_value == multiplier*original_value).OnlyEnforceIf(actions[zoological_mania])
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model.Add(multiplied_value == 100*original_value).OnlyEnforceIf(actions[zoological_mania].Not())
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model.AddDivisionEquality(value, multiplied_value, 100)
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else:
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model.Add(value == original_value)
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del original_value
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# Torso Style calculation
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@ -2401,7 +2405,6 @@ def main():
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"-f", "--bone-market-fluctuations",
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action=EnumAction,
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type=Fluctuation,
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required=True,
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help="current value of Bone Market Fluctuations, which grants various bonuses to certain buyers",
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dest='bone_market_fluctuations'
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)
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@ -2410,7 +2413,6 @@ def main():
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"-m", "--zoological-mania",
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action=EnumAction,
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type=Declaration,
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required=True,
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help="current value of Zoological Mania, which grants a percentage bonus to value for a certain declaration",
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dest='zoological_mania'
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)
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