From 69b778254b76d47f472beac46a3fca744696f053 Mon Sep 17 00:00:00 2001 From: Jeremy Saklad Date: Fri, 9 Sep 2022 07:14:47 -0500 Subject: [PATCH] feat(costs): Correct cost of Knotted Humeri Knotted Humeri were less useful in the past, so setting their cost to zero reflected the tendency to have an overabundance of them. They've become more practical over time, however, so the cost now assumes you go out of your way for them. --- bonemarketsolver/data/costs.py | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/bonemarketsolver/data/costs.py b/bonemarketsolver/data/costs.py index 2563b1a..777df7a 100644 --- a/bonemarketsolver/data/costs.py +++ b/bonemarketsolver/data/costs.py @@ -136,10 +136,6 @@ class Cost(Enum): # Brawling for yourself, large Bone Market crate, 12 at a time JURASSIC_FEMUR = (10*ACTION)/12 - # Knotted Humerus - # These are accumulated while acquiring other qualities. - KNOTTED_HUMERUS = 0 - # Nevercold Brass Sliver NEVERCOLD_BRASS = 1 @@ -235,6 +231,10 @@ class Cost(Enum): # Results of Excavation, 6 at a time HELICAL_THIGH = (2*PALAEONTOLOGICAL_DISCOVERY)/6 + # Knotted Humerus + # Results of Excavation, 4 at a time + KNOTTED_HUMERUS = (2*PALAEONTOLOGICAL_DISCOVERY)/4 + # Leviathan Frame # Results of Excavation LEVIATHAN_FRAME = 25*PALAEONTOLOGICAL_DISCOVERY