Limit Vake skulls to 1 temporarily
Vake skulls are now nerfed when using more than one. Until the diminishing returns are understood, this script will now use only 1 at most.
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@ -84,7 +84,11 @@ def Solve(shadowy_level, bone_market_fluctuations = None, zoological_mania = Non
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# Skull
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for skull in Skull:
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actions[skull] = model.NewIntVar(0, cp_model.INT32_MAX, skull.value.name)
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# Interim treatment until diminishing returns are analyzed
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if skull == Skull.VAKE_SKULL:
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actions[skull] = model.NewBoolVar(skull.value.name)
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else:
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actions[skull] = model.NewIntVar(0, cp_model.INT32_MAX, skull.value.name)
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# Appendage
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for appendage in Appendage:
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