From c4e1c5a322cf5c2a8a6ac1d3f05494223ad84b2f Mon Sep 17 00:00:00 2001 From: Jeremy Saklad Date: Tue, 23 Aug 2022 08:00:26 -0500 Subject: [PATCH] feat(costs): Change source of Flourishing Ribcages You can now get two Flourishing Ribcages at a time by calling in Rubbery Man favours at Jericho Locks. --- bonemarketsolver/data/costs.py | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) diff --git a/bonemarketsolver/data/costs.py b/bonemarketsolver/data/costs.py index 4ea0df2..2563b1a 100644 --- a/bonemarketsolver/data/costs.py +++ b/bonemarketsolver/data/costs.py @@ -173,6 +173,14 @@ class Cost(Enum): # Waswood REVISIONIST_NARRATIVE = ACTION + 4*EXTRAORDINARY_IMPLICATION + INCISIVE_OBSERVATION + # Favours: Rubbery Men + # Various opportunity cards + RUBBERY_FAVOURS = ACTION + + # Flourishing Ribcage + # Jericho Locks, 2 at a time + FLOURISHING_RIBCAGE = (ACTION + 4*RUBBERY_FAVOURS)/2 + # Knob of Scintillack SCINTILLACK = 250 @@ -235,10 +243,6 @@ class Cost(Enum): # Iron-Toothed Terror Bird THORNED_RIBCAGE = 6*ACTION - # Flourishing Ribcage - # Helicon House - FLOURISHING_RIBCAGE = ACTION + HUMAN_RIBCAGE + THORNED_RIBCAGE - # Time Remaining in the Woods # Compel Ghillie, 7 at a time TIME_REMAINING_IN_THE_WOODS = (ACTION + 4*COLLATED_RESEARCH)/7