Add leg fascination to Diplomat
This fascination works similarly to the skull-based fascination.
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@ -165,6 +165,10 @@ class Buyer(Enum):
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"Sell the Diplomat a fossil insect",
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cost = Cost.ACTION.value
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)
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THE_TRIFLING_DIPLOMAT_LEGS = Action(
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"Sell the Diplomat a skeleton with multiple legs",
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cost = Cost.ACTION.value
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)
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THE_TRIFLING_DIPLOMAT_REPTILE = Action(
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"Sell the Diplomat a fossil reptile",
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cost = Cost.ACTION.value
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@ -1002,6 +1002,7 @@ def Solve(shadowy_level, bone_market_fluctuations = None, zoological_mania = Non
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('BIRD', (cp_model.BoundedLinearExpression(skeleton_in_progress, (180, 189)),)),
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('FISH', (cp_model.BoundedLinearExpression(skeleton_in_progress, (190, 199)),)),
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('INSECT', (cp_model.BoundedLinearExpression(skeleton_in_progress, (210, 219)),)),
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('LEGS', (skeleton_in_progress >= 100, legs >= 10)),
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('REPTILE', (cp_model.BoundedLinearExpression(skeleton_in_progress, (160, 169)),)),
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('SKULLS', (skeleton_in_progress >= 100, skulls >= 5)),
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)
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