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0b1ed974c1
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7f8c9f7c32
@ -190,13 +190,6 @@ class Cost(Enum):
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# Byproducts subtracted from cost
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# Byproducts subtracted from cost
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SEGMENTED_RIBCAGE = (14*ACTION - 52.70)/3
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SEGMENTED_RIBCAGE = (14*ACTION - 52.70)/3
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# Stuiver
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STUIVER = 5
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# Glim-Encrusted Carapace
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# The Flexile Peddler
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GLIM_ENCRUSTED_CARAPACE = 3000*STUIVER
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# Carved Ball of Stygian Ivory
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# Carved Ball of Stygian Ivory
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STYGIAN_IVORY = 250
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STYGIAN_IVORY = 250
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@ -76,17 +76,6 @@ class Torso(Enum):
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amalgamy = 2
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amalgamy = 2
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)
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)
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SEGMENTED_RIBCAGE = Action(
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"Build on a Segmented Ribcage",
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cost = Cost.ACTION.value + Cost.SEGMENTED_RIBCAGE.value,
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torso_style = 45,
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value = 250,
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skulls_needed = 1,
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limbs_needed = 2,
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tails_needed = 1,
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segments = 1,
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)
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MAMMOTH_RIBCAGE = Action(
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MAMMOTH_RIBCAGE = Action(
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"Build on the Mammoth Ribcage",
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"Build on the Mammoth Ribcage",
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cost = Cost.ACTION.value + Cost.MAMMOTH_RIBCAGE.value,
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cost = Cost.ACTION.value + Cost.MAMMOTH_RIBCAGE.value,
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@ -98,16 +87,6 @@ class Torso(Enum):
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antiquity = 2
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antiquity = 2
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)
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)
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GLIM_ENCRUSTED_CARAPACE = Action(
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"Make something of your Glim-Encrusted Carapace",
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cost = Cost.ACTION.value + Cost.GLIM_ENCRUSTED_CARAPACE.value,
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torso_style = 55,
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value = 6000,
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skulls_needed = 1,
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limbs_needed = 8,
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amalgamy = 1
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)
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RIBCAGE_WITH_A_BOUQUET_OF_EIGHT_SPINES = Action(
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RIBCAGE_WITH_A_BOUQUET_OF_EIGHT_SPINES = Action(
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"Build on the Ribcage with the Eight Spines",
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"Build on the Ribcage with the Eight Spines",
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cost = Cost.ACTION.value + Cost.RIBCAGE_WITH_EIGHT_SPINES.value,
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cost = Cost.ACTION.value + Cost.RIBCAGE_WITH_EIGHT_SPINES.value,
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@ -155,5 +134,16 @@ class Torso(Enum):
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menace = 1
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menace = 1
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)
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)
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SEGMENTED_RIBCAGE = Action(
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"Build on a Segmented Ribcage",
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cost = Cost.ACTION.value + Cost.SEGMENTED_RIBCAGE.value,
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torso_style = 45,
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value = 250,
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skulls_needed = 1,
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limbs_needed = 2,
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tails_needed = 1,
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segments = 1,
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)
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def __str__(self):
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def __str__(self):
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return str(self.value)
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return str(self.value)
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@ -260,7 +260,6 @@ def Solve(shadowy_level, bone_market_fluctuations = None, zoological_mania = Non
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(40, 3), # Many-limbed
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(40, 3), # Many-limbed
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(45, 3), # Segmented
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(45, 3), # Segmented
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(50, 4), # Mammoth
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(50, 4), # Mammoth
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(55, 5), # Luminous
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(60, 5), # Baroque
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(60, 5), # Baroque
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(70, 6), # Deep-water
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(70, 6), # Deep-water
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(80, 6), # Prismatic
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(80, 6), # Prismatic
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