WIP: Add character file and stat adjusted skeleton actions #2
@ -153,6 +153,10 @@ class Buyer(Enum):
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"Sell the Diplomat a fossil insect",
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cost = Cost.ACTION.value
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)
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THE_TRIFLING_DIPLOMAT_REPTILE = Action(
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"Sell the Diplomat a fossil reptile",
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cost = Cost.ACTION.value
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)
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THE_TRIFLING_DIPLOMAT_SKULLS = Action(
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"Sell the Diplomat a skeleton with multiple heads",
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cost = Cost.ACTION.value
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@ -87,6 +87,10 @@ class Cost(Enum):
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# Various opportunity cards
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HELL_FAVOURS = ACTION
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# Infiltrating...
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# Khan's Heart, 10 at a time
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INFILTRATING = ACTION/10
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# Volume of Collated Research
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# Hurlers statue, 10 at a time
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COLLATED_RESEARCH = (ACTION + 4*HELL_FAVOURS)/10
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@ -171,7 +175,8 @@ class Cost(Enum):
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SCINTILLACK = 250
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# Searing Enigma
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SEARING_ENIGMA = 6250
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# Khan's Heart
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SEARING_ENIGMA = 2*ACTION + 130*INFILTRATING
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# Carved Ball of Stygian Ivory
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STYGIAN_IVORY = 250
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@ -1182,6 +1182,37 @@ def Solve(shadowy_level, bone_market_fluctuations = None, zoological_mania = Non
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del non_negative_amalgamy, non_negative_menace, non_negative_antiquity, compromising_documents, value_remainder, derived_exhaustion
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# The Trifling Diplomat - Reptile
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model.AddLinearExpressionInDomain(skeleton_in_progress, cp_model.Domain.FromFlatIntervals([160, 169])).OnlyEnforceIf(actions[Buyer.THE_TRIFLING_DIPLOMAT_REPTILE])
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non_negative_amalgamy = model.NewIntVar(cp_model.INT32_MIN, cp_model.INT32_MAX, '{}: {}'.format(Buyer.THE_TRIFLING_DIPLOMAT_REPTILE.name, 'non-negative amalgamy'))
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model.AddMaxEquality(non_negative_amalgamy, [amalgamy, 0])
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non_negative_menace = model.NewIntVar(cp_model.INT32_MIN, cp_model.INT32_MAX, '{}: {}'.format(Buyer.THE_TRIFLING_DIPLOMAT_REPTILE.name, 'non-negative menace'))
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model.AddMaxEquality(non_negative_menace, [menace, 0])
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non_negative_antiquity = model.NewIntVar(cp_model.INT32_MIN, cp_model.INT32_MAX, '{}: {}'.format(Buyer.THE_TRIFLING_DIPLOMAT_REPTILE.name, 'non-negative antiquity'))
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model.AddMaxEquality(non_negative_antiquity, [antiquity, 0])
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compromising_documents = model.NewIntVar(0, cp_model.INT32_MAX, '{}: {}'.format(Buyer.THE_TRIFLING_DIPLOMAT_REPTILE.name, 'compromising documents'))
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model.AddGeneralMultiplicationEquality(compromising_documents, non_negative_amalgamy, non_negative_menace, non_negative_antiquity)
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value_remainder = model.NewIntVar(0, 49, '{}: {}'.format(Buyer.THE_TRIFLING_DIPLOMAT_REPTILE.name, 'value remainder'))
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model.AddModuloEquality(value_remainder, value, 50)
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model.Add(primary_revenue == value - value_remainder + 50).OnlyEnforceIf(actions[Buyer.THE_TRIFLING_DIPLOMAT_REPTILE])
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model.Add(secondary_revenue == 50*compromising_documents).OnlyEnforceIf(actions[Buyer.THE_TRIFLING_DIPLOMAT_REPTILE])
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model.Add(difficulty_level == 0).OnlyEnforceIf(actions[Buyer.THE_TRIFLING_DIPLOMAT_REPTILE])
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# The indirection is necessary for applying an enforcement literal
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derived_exhaustion = model.NewIntVar(cp_model.INT32_MIN, cp_model.INT32_MAX, '{}: {}'.format(Buyer.THE_TRIFLING_DIPLOMAT_REPTILE.name, 'derived exhaustion'))
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model.AddDivisionEquality(derived_exhaustion, compromising_documents, 100)
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model.Add(added_exhaustion == derived_exhaustion).OnlyEnforceIf(actions[Buyer.THE_TRIFLING_DIPLOMAT_REPTILE])
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del non_negative_amalgamy, non_negative_menace, non_negative_antiquity, compromising_documents, value_remainder, derived_exhaustion
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# The Trifling Diplomat - Skulls
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model.Add(skeleton_in_progress >= 100).OnlyEnforceIf(actions[Buyer.THE_TRIFLING_DIPLOMAT_SKULLS])
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model.Add(skulls >= 5).OnlyEnforceIf(actions[Buyer.THE_TRIFLING_DIPLOMAT_SKULLS])
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