class Action: """An action that affects a skeleton's qualities.""" def __init__(self, name, cost, torso_style = None, value = 0, skulls_needed = 0, limbs_needed = 0, tails_needed = 0, skulls = 0, arms = 0, legs = 0, tails = 0, wings = 0, fins = 0, tentacles = 0, amalgamy = 0, antiquity = 0, menace = 0, implausibility = 0, counter_church = 0, exhaustion = 0): self.name = name # Cost in pennies of using this action, including the value of the actions spent self.cost = cost # Skeleton: Torso Style self.torso_style = torso_style # Approximate Value of Your Skeleton in Pennies self.value = value # Skeleton: Skulls Needed self.skulls_needed = skulls_needed # Skeleton: Limbs Needed self.limbs_needed = limbs_needed # Skeleton: Tails Needed self.tails_needed = tails_needed # Skeleton: Skulls self.skulls = skulls # Skeleton: Arms self.arms = arms # Skeleton: Legs self.legs = legs # Skeleton: Tails self.tails = tails # Skeleton: Wings self.wings = wings # Skeleton: Fins self.fins = fins # Skeleton: Tentacles self.tentacles = tentacles # Skeleton: Amalgamy self.amalgamy = amalgamy # Skeleton: Antiquity self.antiquity = antiquity # Skeleton: Menace self.menace = menace # Skeleton: Self-Evident Implausibility self.implausibility = implausibility # Skeleton: Support for a Counter-church Theology self.counter_church = counter_church # Bone Market Exhaustion self.exhaustion = exhaustion def __str__(self): return str(self.name)