Jeremy Saklad
77db9fef92
Amalgamy, antiquity, menace, and implausibility are now clamped to be non-negative. This simplifies a number of calculations, eliminates a few insiduous calculation errors, and reflects the actual game. This change impacts the output of the program, which previously showed negative values even though they weren't actually possible. |
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data | ||
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__main__.py | ||
solve.py |