Change Mammoth Ribcage cost to Balmoral

Even discounting ancillary benefits, acquiring a Mammoth Ribcage through Balmoral Woods is substantially cheaper than producing one from scratch with most action values.
This commit is contained in:
Jeremy Saklad 2021-06-12 18:58:59 -05:00
parent 1204909151
commit 7c0f4bb3f5
Signed by: Jeremy Saklad
GPG Key ID: 9CA2149583EDBF84
1 changed files with 16 additions and 8 deletions

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@ -200,10 +200,6 @@ class Value(enum.Enum):
# Ealing Gardens # Ealing Gardens
HUMAN_RIBCAGE = ACTION + 15*SURVEY HUMAN_RIBCAGE = ACTION + 15*SURVEY
# Mammoth Ribcage
# Laboratory Research
MAMMOTH_RIBCAGE = 16*ACTION + HUMAN_RIBCAGE
# Palaeontological Discovery # Palaeontological Discovery
# Plain of Thirsty Grasses # Plain of Thirsty Grasses
PALAEONTOLOGICAL_DISCOVERY = (ACTION + 140*SURVEY)/6 PALAEONTOLOGICAL_DISCOVERY = (ACTION + 140*SURVEY)/6
@ -228,6 +224,14 @@ class Value(enum.Enum):
# Compel Ghillie, 5 at a time # Compel Ghillie, 5 at a time
TIME_REMAINING_IN_THE_WOODS = (ACTION + 4*COLLATED_RESEARCH)/5 TIME_REMAINING_IN_THE_WOODS = (ACTION + 4*COLLATED_RESEARCH)/5
# Observation: Red Deer
# Balmoral Woods
DEER_OBSERVATION = 11*ACTION + 10*TIME_REMAINING_IN_THE_WOODS
# Mammoth Ribcage
# Keeper of the Marigold Menagerie
MAMMOTH_RIBCAGE = ACTION + DEER_OBSERVATION
# Observation: Fox # Observation: Fox
# Balmoral Woods # Balmoral Woods
FOX_OBSERVATION = 10*ACTION + 8*TIME_REMAINING_IN_THE_WOODS FOX_OBSERVATION = 10*ACTION + 8*TIME_REMAINING_IN_THE_WOODS
@ -236,6 +240,14 @@ class Value(enum.Enum):
# Keeper of the Marigold Menagerie # Keeper of the Marigold Menagerie
DOUBLED_SKULL = ACTION + FOX_OBSERVATION DOUBLED_SKULL = ACTION + FOX_OBSERVATION
# Observation: Grouse
# Balmoral Woods
GROUSE_OBSERVATION = 8*ACTION + 7*TIME_REMAINING_IN_THE_WOODS
# Skeleton with Seven Necks
# Keeper of the Marigold Menagerie
SKELETON_WITH_SEVEN_NECKS = ACTION + GROUSE_OBSERVATION
# Nodule of Trembling Amber # Nodule of Trembling Amber
TREMBLING_AMBER = 1250 TREMBLING_AMBER = 1250
@ -297,10 +309,6 @@ class Value(enum.Enum):
# Ealing Gardens Butcher # Ealing Gardens Butcher
WARBLER_SKELETON = ACTION + 130*BONE_FRAGMENT + 2*WARM_AMBER WARBLER_SKELETON = ACTION + 130*BONE_FRAGMENT + 2*WARM_AMBER
# Skeleton with Seven Necks
# Laboratory Research
SKELETON_WITH_SEVEN_NECKS = 16*ACTION + 1000*NEVERCOLD_BRASS + WARBLER_SKELETON
# Withered Tentacle # Withered Tentacle
# Helicon House, 3 at a time # Helicon House, 3 at a time
WITHERED_TENTACLE = (ACTION + 5*WARM_AMBER)/3 WITHERED_TENTACLE = (ACTION + 5*WARM_AMBER)/3