Clean up Declaration
Declaration members are now sorted lexicographically, and broken across multiple lines.
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@ -961,17 +961,61 @@ class Adjustment(enum.Enum):
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# Which kind of skeleton is to be declared.
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class Declaration(enum.Enum):
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CHIMERA = Action("Declare your (Skeleton Type) a completed Chimera", cost = Value.ACTION.value, implausibility = 3)
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HUMANOID = Action("Declare your (Skeleton Type) a completed Humanoid", cost = Value.ACTION.value)
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APE = Action("Declare your (Skeleton Type) a completed Ape", cost = Value.ACTION.value)
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MONKEY = Action("Declare your (Skeleton Type) a completed Monkey", cost = Value.ACTION.value)
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BIRD = Action("Declare your (Skeleton Type) a completed Bird", cost = Value.ACTION.value)
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CURATOR = Action("Declare your (Skeleton Type) a completed Curator", cost = Value.ACTION.value)
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REPTILE = Action("Declare your (Skeleton Type) a completed Reptile", cost = Value.ACTION.value)
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AMPHIBIAN = Action("Declare your (Skeleton Type) a completed Amphibian", cost = Value.ACTION.value)
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FISH = Action("Declare your (Skeleton Type) a completed Fish", cost = Value.ACTION.value)
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INSECT = Action("Declare your (Skeleton Type) a completed Insect", cost = Value.ACTION.value)
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SPIDER = Action("Declare your (Skeleton Type) a completed Spider", cost = Value.ACTION.value)
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AMPHIBIAN = Action(
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"Declare your (Skeleton Type) a completed Amphibian",
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cost = Value.ACTION.value
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)
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APE = Action(
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"Declare your (Skeleton Type) a completed Ape",
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cost = Value.ACTION.value
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)
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BIRD = Action(
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"Declare your (Skeleton Type) a completed Bird",
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cost = Value.ACTION.value
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)
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CHIMERA = Action(
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"Declare your (Skeleton Type) a completed Chimera",
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cost = Value.ACTION.value,
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implausibility = 3
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)
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CURATOR = Action(
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"Declare your (Skeleton Type) a completed Curator",
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cost = Value.ACTION.value
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)
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FISH = Action(
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"Declare your (Skeleton Type) a completed Fish",
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cost = Value.ACTION.value
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)
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HUMANOID = Action(
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"Declare your (Skeleton Type) a completed Humanoid",
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cost = Value.ACTION.value
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)
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INSECT = Action(
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"Declare your (Skeleton Type) a completed Insect",
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cost = Value.ACTION.value
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)
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MONKEY = Action(
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"Declare your (Skeleton Type) a completed Monkey",
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cost = Value.ACTION.value
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)
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REPTILE = Action(
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"Declare your (Skeleton Type) a completed Reptile",
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cost = Value.ACTION.value
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)
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SPIDER = Action(
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"Declare your (Skeleton Type) a completed Spider",
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cost = Value.ACTION.value
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)
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def __str__(self):
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return str(self.value)
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