Commit Graph

17 Commits

Author SHA1 Message Date
Jeremy Saklad 5ef972295b
Use f-strings and multiline strings
Inline string expressions are far easier to read, particularly for
complicated strings like the skeleton printer's output.

Care has been taken to ensure that no behavior has been changed in the
process.
2021-09-18 20:01:30 -05:00
Jeremy Saklad 807c3d834c
Add __slots__ to internal printer class
This slightly reduces memory usage.
2021-09-18 19:18:40 -05:00
Jeremy Saklad 3ff1b2fd46
Update quadratic buyers to reflect balance changes
The Investment-Minded Ambassador yields 80% of their former secondary
revenue, while the Tentacled Entrepreneur and Teller of Terrors yield
400% of theirs.
2021-09-11 15:11:01 -05:00
Jeremy Saklad 32531d2b58
Update Teller of Terrors
The Teller now pays quadruple their previous secondary revenue.
2021-09-11 13:03:05 -05:00
Jeremy Saklad 479bad798b
Update Tentacled Entrepreneur
The Entrepreneur now pays quadruple their previous secondary revenue.
2021-09-11 12:46:03 -05:00
Jeremy Saklad e0b070d2eb
Update Investment-Minded Ambassador
The Ambassador now pays four-fifths of their previous secondary revenue.
2021-09-10 20:55:41 -05:00
Jeremy Saklad 8cc1ddc0b5
Decouple Zoological Mania's bonus from value
Zoological Mania's bonus is now saved upon skeleton declaration,
and used when calculating results rather than being added to value
directly.

Not all buyers benefit from the bonus, so this change better reflects
the actual game.

A crash caused by failing to specify Zoological Mania has been fixed.
2021-09-10 14:58:56 -05:00
Jeremy Saklad 0f7eb10da8
Implement menace scaling for Vake skulls
Vake skulls now have diminishing returns beyond the first skull.

Menace calculation has been reorganized to accomodate the change.

Vake skulls are no longer capped, as the new scaling has been fully
implemented.
2021-09-01 14:04:18 -05:00
Jeremy Saklad ebd2c2fc48
Implement scaling implausibility for Vake skulls
Vake skulls now have scaling implausibility, which is calculated using a
partial sum formula.

Implausibility calculation has been reorganized to accomodate the
change.
2021-09-01 13:21:47 -05:00
Jeremy Saklad 5d7c972169
Implement scaling value for Vake skulls
Vake skulls now have diminishing returns beyond the first skull, which
are calculated using a partial sum formula similar to joint addition.

Value calculation has been reorganized to accomodate the change.
2021-09-01 12:03:53 -05:00
Jeremy Saklad abd5139aad
Limit Vake skulls to 1 temporarily
Vake skulls are now nerfed when using more than one. Until the
diminishing returns are understood, this script will now use only 1 at
most.
2021-09-01 07:23:33 -05:00
Jeremy Saklad b2a98cbe15
Add reptile fascination for Diplomat
This fascination effectively requires a Reptile declaration, and scales
with all three skeleton attributes multiplied together.
2021-08-24 07:27:54 -05:00
Jeremy Saklad dabf0ff4d7
Add blacklist parameter to solver
Enum members in this dictionary are disallowed by the solver.

The types that can be blacklisted have been added to __all__ in
solve.py.
2021-08-13 09:03:14 -05:00
Jeremy Saklad 4ef31a9cca
Fix warm amber calculation
The cost was inaccurately multiplied by the number of joint additions
before.

Credit to 34Witches in the FBG Discord for diagnosing the problem.
2021-08-12 21:38:07 -05:00
Jeremy Saklad 90b769230b
Add skulls fascination for Diplomat
This fascination scales with all three skeleton attributes multiplied together.
2021-08-11 18:35:15 -05:00
Jeremy Saklad 06df9e6304
Add amalgamy fascination for Diplomat
This fascination scales with the amount of amalgamy on the skeleton.
2021-08-03 15:34:37 -05:00
Jeremy Saklad 84c62aa3c6
Convert project to package
All scripts are now contained in a package named "bonemarketsolver".

The command-line interface has been moved to __main__.py.

The solver script has been moved to solve.py.

Relative module imports are now used where appropriate.

The invocation method of the CLI has changed: instead of running Python
itself, you can now use "pipenv run bone_market_solver".

The README has been updated to reflect the new usage method.
2021-08-03 14:48:42 -05:00